game:Prince of Persia; The Forgotten Sands
Name: Kobe Sek Yong Kai
Software: 3ds max + Photoshop
I am very lucky that having the chances to draw some concept for the "Prince of Persia; The Forgotten Sands"as a Level Artist in Ubisoft Singapor.
Concept artist is my dream ,so really excited to have this opotunity,and this is not actually the first concept did for the game,
when i worked on this project.this piece more finishing then orthers to me, so i decided to post it.
as normal production process ,at first getting the information from Art Director, understand the background story of this particular level and
familiar the game play, after that start brain storming to difine how those game play elements should looks like, how to make use of visual to
lead the player eyes.
basically in this piece having a big space for the boss fight and the machanism driven by the water systerm are the main focus.
the color scheme are more saturate and vivid to fit to the art direction.
it was my first time to paint something that so clean, really not my art style but i manage to finish it in 14 hours if i'm not mistaken.
hope you will like it, please dont hesitate to leave any comments
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